Product design that people understand on the first try
Screens tested with real people before anyone writes production code.
Use case · An insurance broker selling policies online
The sign-up form people gave up on
A composite of the projects we take on: the problem, what we built, and what changed. Pick an act to jump the film to it.
Who it is for
Is this you?
- Founders turning an idea into a first product
- Products where users stall, drop off or call support
- Teams whose screens look different on every page
What you get
- User interviews and usability tests
- User flows and wireframes
- Clickable prototype in Figma
- Visual design for web and mobile
- Design system with reusable components
- Developer hand-off with specs, states and assets
Built with
- Figma
- FigJam
- Maze
- Storybook
- Tailwind CSS
- Lottie
- Rive
- Adobe Illustrator
What we cover
UI/UX design, in detail
Pick one part or the whole set. We scope only what your problem needs.
Research
- User interviews
- Usability testing
- Analytics and funnel review
- Journey maps
Product design
- User flows and information architecture
- Wireframes and prototypes
- Visual design for web, iOS and Android
- Empty, error and loading states
Design systems
- Tokens, components and patterns
- Figma libraries
- Storybook in code
- Accessibility built in (WCAG AA)
Brand and motion
- Logo and visual identity
- Illustration and icons
- Motion and micro-interactions
- Marketing pages and pitch decks
How it runs
From first call to ui/ux design in production
You see working software early and can change direction while it is still cheap.
- 01
Listen
We interview users and your team, review analytics and list where people get stuck. - 02
Sketch the flow
We map the journey and wireframe the key screens before choosing colours or fonts. - 03
Prototype and test
We build a clickable prototype and watch real users try it, then fix what trips them up. - 04
Design and hand off
We finish the visual design and hand developers components, specs and every state.
Questions
UI/UX design: what people ask
Can you also build what you design?
Yes. Our designers and engineers work on the same team, so the design is checked for feasibility as it is made and built as tested.
We already have a design. Can you improve it?
Yes. We start with a short review and a few usability tests, then fix the screens that cause the most trouble first.
Do you design for accessibility?
Yes. We check contrast, type sizes, focus order and screen-reader labels in the design, and keep them in the component library.
Planning ui/ux design work?
Tell us where things get stuck today. We will reply with a plan, not a pitch.

